Enemies of Iron

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Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.

Riches are my desire, power is my goal.

I have dispatched Vlaarg to oversee the Vrill raids of the human settlements. It is imperative he find the tapestry soon. Klarg pressures the other masters to recall me and block my access to the Iron Vault, but I know I am near. I feel in my bones that the home of the jackal men is near, I know it. Once the wealth of their entire civilization falls into my hands then I shall be able to have Klarg dealt with, and the Iron Vault will be as nothing to the wealth I shall wield. His death will be slow, gruesome, and take a long time. As for the other masters, they will be no obstacle once I have all the mercenary armies of the land under my banner. Not even the Black Eagle will be able to oppose me. I must have that map!

- Except from the notes of Bronnia Stonesplitter, Master of the Iron Ring
Servants of My Enemy

The vile creature Kaskok has arrived. He informs me that Vlaarg has sacked the countryside and found nothing, and that the combined might of three Vrill clans could not bring down one of the human settlements, he called it Sukiskyn. Apparently it is led by a formidable clan head whose name is Pytor. Kaskok also reports that a pair of tielfings with minotaur mercenaries has been sweeping the Dymark Forest. I suspect that these tieflings are servants of another master, perhaps Klarg, yet there still remains the possibility however slim, that they too have uncovered the secret of the jackal men, and seek to find their wealth.

- Except from the notes of Bronnia Stonesplitter, Master of the Iron Ring

New Threat

Word has arrived that the tieflings were previously encountered by Reavers Skrif and Lort on the Highreach. In fact they killed quite a few of the hounds. Perhaps they are working for themselves, why else kill the hounds, why not just command them, or at least try?

- Except from the notes of Bronnia Stonesplitter, Master of the Iron Ring

Unusual Resistance.

The questioning of Stephan does not go well, he seems resistant somehow to my magical enchantments. I sense that he knows where the great map is, yet he does not divulge. It is most frustrating. I have sent Kaskok back to Vlaarg with orders to secure some of Stephans’s family so that this pesky adventurer can be persuaded to speak.

- Except from the notes of Bronnia Stonesplitter, Master of the Iron Ring

A Letter in Praise of Noble Heroes

My Lord Baron Kelvin, I, your freeman Pytor of Sukiskyn hail you and proclaim the following:

Terrible war has ravaged Sukiskyn and the nearby settlements. Out of the Dymark forest foul goblinoids struck burning and raising many settlements in a matter of days. At the current time Sukiskyn has become a gathering point for those who have found themselves suddenly without roof or sustenance. I implore you for any help you can spare to help rebuild the homesteads that have been destroyed.

I must also tell you of the bravery of a number of adventurers who stood by us in defense of our homes: the assling Abbadon, the tiefling Sepheroth, the minotaurs Thaddeus and Mithras, and a dome by the name of Mad Mulligan. Not only did these brave souls stand by us in direct defense of Sukiskyn, but they swept the Dymark slaying goblinoids by the dozen and rendering the area safe for honest freeman to work. Alas, brave Mithras was slain in this noble effort. Not resting they sought out my brother Stephen who had been captured by the enemy and sought out and slew operatives of the Iron Ring who had enslaved many of the residents of these parts. They are forever friends of those who dwell in your eastern lands, I hope if they ever cross your path you will show them the honor and respect that they have earned from the steadings of the Dymark.

Your loyal freeman – Pytor of Sukiskyn

Troubled Thoughts

The Lord of Trees has sent me visions. I see the Redlebb burning, I see our forest friends in flight, I see a darkness gathering. The old foe is returning and I know not what I can do. I fear a cataclysm for Rifllian.

The old stones of the Amberwood Grove exhibit a gathering darkness. The forest denizens have been disappearing, the ancient pathway has been turned to evil purposes. My Lord Ilsundal please aid us in our time of need.

- Visions and prayers of Narana, priestess of Ilsundal

Tidings of things to come

What I foretell you must forestall

When an immortal vixen consorts with an Emperor
When war consumes the world
When the Feyslayer stirs
And when wizards scream in desperate panic

The Iron Star shall rise

So far away, yet so near
Three great evils will herald this star’s ascension
The Wyrm that walks, The Doom of Pandius, and the Desert Evil
Thence shall fall the foulest weather
There shall crawl the deadliest beasts
And the lovers of the immortals shall feel there hearts grow cold

All the world shall be consumed in purple fire
There may be many enemies of iron, but
Nemesis is the Iron Star

- Words of prophesy, falsehood or misdirection uttered in the Athenaeum Arcanum at Tir’in’tiral, estimated date Flaurmont 990 AC.

The failure of Abaddon

I blame myself. I should have been more stern. I should have been more gentle.

We have come to this nightrealm, a splinter of an otherwordly reality created by the star elves. While I’m sure it is cursed no doubt, I find it a place of intense beauty.

This place… consists of a perpetual night, illuminated only by the shining light of 3 towers jutting out from the endless sea of waves below. We have come here seeking out someone named the Duskwalker. He is a servant of Devlin Feyslayer, a despicable elf who turned his genocidal intent upon his own kin.

The fey-slayer departed this realm long ago I suspect. He seems not dead; none the less I wear the fey-slayers armor, and wield his blades, having looted it from a profane tomb of his own making.

This … Nightrealm is a prison I think. Perhaps it has broken recently, or more likely it was opened by someone else. The portal to this place is one way. I hope we can find a way out, I do not wish to spend an eternity here, left with my own immortal thoughts. I suppose Sephiroth would be stuck here with me as well… a torture worse than eternal imprisonment… while I appreciate him as a friend, I am loathe to think what would happen when he turns his jibes on me, long after the minotaur dies of old age.

Some orcs had become trapped here, under the command of some shape shifter elf-hobgoblin thing. I would have loved to discourse with her. she seemed quite intelligent… Thaddius however in his usual brutish manner ended her life with enjoyment. In fact he ended a great many orcs lives with enjoyment…. I dont mind him killing them. They could have proved useful to me in the future, however I have learned that orcs are the enemies of Elven kind, the very beings that are sacred to my lord Illsundal. A Wasted resource none the less, they still needed to die to appease him.

I found a young half-elf girl imprisoned in the basement of a glass tower controled by these orcs. she was cocooned in a spider web on an alter. I freed her and healed her, and clothed her in something warmer. Duladora was her name. Such a sweet young girl, oh the thoughts of procreation bounded in my mind!

Unfortunately that Idiot Stephan had designs of his own…. Not once , but twice did he lead her from the front of the party, determined to show me up by ‘courageously battling evil’. when in fact all he was really doing was putting her in harms way.

While crossing a thin bridge, a giant crystal golem drew itself up, materializing from pieces of the bridge, and began battle with us. I was forced to stay at the front to fight it b/c Duladora was there. He took up precious space on that bridge… Space that Thaddius could have occupied. His actions nearly killed Duladora, and judging from the beating he took, nearly cost him his own as well.

Perhaps I should have let Thaddius throw him over the bridge. He certainly was in the right mind too. He even bludgeoned him within an inch of his life. One small nudge and he would have tumbled into the waves below (which I learned later are home to all manner of really big fish!)

I did not give him a stern enough rebuke. For he again led Duladora into a glass tower and total darkness. Now she lies dead, burned to death by a Fireball from some floating undead skull.

I have failed to protect Illsundals creations… it will not be the first time today.

At the bottom of this tower of darkness, we found a brain in a jar, protected by an undead four armed gorilla! I believe this to be the Duskwalker. I dont understand how he came to be this way, but he was utterly insane! He was not in the mood for conversation(Thaddius was again busy at work smashing it)...a pity too, he could have told us what became of Devlin Fay-Slayer. We also found an odd drinking horn make from a dragons tooth, and what we learned later to be a Key for getting out of this place.

We used this key to gain entrace to one of the Towers we couldnt enter before… And what we found was horrible!

Inside the tower we found more locked doors. doors that this key we found wouldnt open. We thought it might have had something to do with being a Star elf. After examining Duladora, I had decided she might have some of the ancient Star elf lineage within her, and as such this was the reason she had been imprisoned here. We left Thaddius to stand guard (due mainly in part to the incredible amount of effort it took to fit him through a small vertical shaft), and returned to retrieve the body of Duladora.

This mistake proved disastrous for Him. Someone had animated our fallen comrade, and Thaddius’ brother mithras! Mithras and his cohorts managed to subdue Thaddius, and lay an ambush for us upon our return.

An intense battled ensued, with us emerging the victor. The leader of this group of theirs was an elf named Errana. She managed to escape us using invisibility. Mithras was not so fortunate. When we laid him low, he burnt away to nothing , consumed in purple flames and screaming for his brother in agony!

And herein lies my second failure. It was clear now that someone had animated Mithras, or returned him to life under the control of someone else. The Mithras I knew was an upstanding individual, the very image of courtesy for a human, let alone a savage minotaur! This new mithras was a hate filled individual.

I should have realized the elf wizardess might have been enslaved in the same way. I tracked her down, all the way back to the outcropping of rock from where we gated to this existance. She no doubt intended for us to open the portal for her and escape through it. She jumped into the raging waters below, and I followed her.

All I can say was I was stunned to find a massive Orca whale waiting for us. and it immediately went to eating her! A hail of arrows from Sephiroth above was all that kept me alive. He rained death down onto the whale, and this elf Errana as well. I was finally able to subdue her with my magics and drag her back to the rock.

Afterwards we retrieved a stratcher from an embalming room in one of the many chambered towers, stripped her down, and tied her to it.

I must admit she had a fine body! and familiar to one I had seen before… She also had the mark of the iron ring tattooed upon her wrist.

Embedded in her back was a an iron ring as well. Our interrogation of her proved mostly fruitless. furthermore she revealed little of why the ring was there as well.

In a moment of lust to deliver pain and agony, I started to carve out the ring! Oh I toyed with her first, promising to consider not removing it if she told me what it was (or secretly if it represented a means of controlling her) It was as if torturing a person came naturally… I dread when I remember what I have lost. I fear the irredeemable evil that resides in my soul.

I know now why I do not remember my past… The only way to fight such evil is to deny it battle.

My cruelty ended another elven life today. She was tainted with evil, but perhaps if I had been able to control my subconscious, I would not have inflicted such pain upon her thereby saving her life. Instead I removed the ring, causing her to erupt in flames in much the same way Mithras had. I could have redeemed her. I am living proof there is always a chance for redemption in some form.

I should not have remembered my arcane might. I can feel my evil drenched memories eating away at me. If I had not remembered, I might not have remembered my desire to inflict pain as well.

Our return to our world was somber. We had ended the threat of the Duskwalker, but the cost was high. We have stained the realm of the star elves with more blood. Perhaps more than the Duskwalker was responsible for during his imprisonment there.

My gentle rebuke of Stephan resulted in the death of Duladora. My cruelty Resulted in the death of the slaver Errana.

Lords of Treachery

They came like a terrible plague upon the land, the heroes of the Mutts, the dark warriors from beyond. The three Lords of Treachery came to the village surrounded by their water bearers, pack carriers, and henchmen: the fearsome and barbaric Thaddeus a bestial Minotaur; the sly and sneaky Dome, Mad Mulligan riding upon his devilish steed Lupo Diabolicus; and the planar outcast Abbadon his blood twisted by his demonic and angelic heritage. Each one exuded an aura of violence and arrogance that made noble men cringe at the mere sight of them.

The noble Guri-ben-Kaal, chief and lord of all Traldar, greeted them as regal host. The Dark Lords accepted our noble chief’s offer and sat down and supped with us, accepting the bond of the campfire and the meal-share, however, for these vile warriors such ancient customs meant nothing.

These warriors of false promises pledged much. Abbadon claimed they would free the valley from the undead monsters that roamed the eastern valley, they made oaths of victory over the demons that had come only a few years prior, and of most import they swore to cleanse the valley of the abominable Mutt men. Even then there were signs of their future treachery, Thaddeus’ eyes running covetously over all us women and even Cylla, Guri-ben-Kaal’s woman. At first the whole of the tribe rejoiced as the dark warriors triumphed over the undead and demons. These powerful warriors stormed the temple of the Mutts and rid the temple of the great evil that caused the dead to rise and with flashing spells and whirling blades slew the demons. Even the foul raping of Cylla by one of warriors human henchmen was not spoken of, for they had done so much that we thought good. We dreamed of a life without the Mutts and our people’s final freedom.

However, soon we were to suffer the darkest treachery. With the assurance of Mad Mulligan, Guri-ben-Kaal organized the warriors of the tribe to avenge the Mutt’s abduction of the beautiful Cylla. The Dome promised the chief that no matter how it seemed at the final moment he and his allies would join us and fight the Mutts. Mulligan spoke of a web of deception and lies that he would weave with Abbadon to make the Mutts beleive they had their support.

Guri-ben-Kaal was slain across the battlefield by the foul magic of Pflaar before he had a chance to engage the enemy. With a great and mighty roar our brave warriors and voices charged Bytaxta’s walls that protected the old enemy. As battle was engaged the mighty roar of Thaddeus was heard as he swept through our warriors with his magical hammer. Mulligan and a hideous green creature named Sepheroth ravaged our warriors as the Mutts swept down upon the truest fruit of our people. By day’s end our warriors were dead, none survived.

And now we must survive, remember what happened, and seek our vengeance if not in this life then the next.

-Words of anguish from Kaalja, soothsayer of the Traldar of the Hutaakan Valley

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