Enemies of Iron

A Letter in Praise of Noble Heroes

My Lord Baron Kelvin, I, your freeman Pytor of Sukiskyn hail you and proclaim the following:

Terrible war has ravaged Sukiskyn and the nearby settlements. Out of the Dymark forest foul goblinoids struck burning and raising many settlements in a matter of days. At the current time Sukiskyn has become a gathering point for those who have found themselves suddenly without roof or sustenance. I implore you for any help you can spare to help rebuild the homesteads that have been destroyed.

I must also tell you of the bravery of a number of adventurers who stood by us in defense of our homes: the assling Abbadon, the tiefling Sepheroth, the minotaurs Thaddeus and Mithras, and a dome by the name of Mad Mulligan. Not only did these brave souls stand by us in direct defense of Sukiskyn, but they swept the Dymark slaying goblinoids by the dozen and rendering the area safe for honest freeman to work. Alas, brave Mithras was slain in this noble effort. Not resting they sought out my brother Stephen who had been captured by the enemy and sought out and slew operatives of the Iron Ring who had enslaved many of the residents of these parts. They are forever friends of those who dwell in your eastern lands, I hope if they ever cross your path you will show them the honor and respect that they have earned from the steadings of the Dymark.

Your loyal freeman – Pytor of Sukiskyn

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Unusual Resistance.

The questioning of Stephan does not go well, he seems resistant somehow to my magical enchantments. I sense that he knows where the great map is, yet he does not divulge. It is most frustrating. I have sent Kaskok back to Vlaarg with orders to secure some of Stephans’s family so that this pesky adventurer can be persuaded to speak.

- Except from the notes of Bronnia Stonesplitter, Master of the Iron Ring

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New Threat

Word has arrived that the tieflings were previously encountered by Reavers Skrif and Lort on the Highreach. In fact they killed quite a few of the hounds. Perhaps they are working for themselves, why else kill the hounds, why not just command them, or at least try?

- Except from the notes of Bronnia Stonesplitter, Master of the Iron Ring

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Servants of My Enemy

The vile creature Kaskok has arrived. He informs me that Vlaarg has sacked the countryside and found nothing, and that the combined might of three Vrill clans could not bring down one of the human settlements, he called it Sukiskyn. Apparently it is led by a formidable clan head whose name is Pytor. Kaskok also reports that a pair of tielfings with minotaur mercenaries has been sweeping the Dymark Forest. I suspect that these tieflings are servants of another master, perhaps Klarg, yet there still remains the possibility however slim, that they too have uncovered the secret of the jackal men, and seek to find their wealth.

- Except from the notes of Bronnia Stonesplitter, Master of the Iron Ring

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Riches are my desire, power is my goal.

I have dispatched Vlaarg to oversee the Vrill raids of the human settlements. It is imperative he find the tapestry soon. Klarg pressures the other masters to recall me and block my access to the Iron Vault, but I know I am near. I feel in my bones that the home of the jackal men is near, I know it. Once the wealth of their entire civilization falls into my hands then I shall be able to have Klarg dealt with, and the Iron Vault will be as nothing to the wealth I shall wield. His death will be slow, gruesome, and take a long time. As for the other masters, they will be no obstacle once I have all the mercenary armies of the land under my banner. Not even the Black Eagle will be able to oppose me. I must have that map!

- Except from the notes of Bronnia Stonesplitter, Master of the Iron Ring
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Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.

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